Project Retrograde: The Becoming mixes parasite powers with survival horror

Project Retrograde: The Becoming

Invercity Game Works has stepped into the spotlight with its debut title, Project Retrograde: The Becoming. Shown off with a trailer on IGN’s YouTube channel, the game instantly sparks memories of Resident Evil, with a few unique twists thrown in. It’s coming to PC, PlayStation 5, and Xbox, though there’s no release date yet.

Project Retrograde: The Becoming – exclusive announcement trailer

The setting takes us back to 1995, a time when humanity’s last hope – Project Retrograde – crumbled under the weight of something far worse. Deep underground, an ancient parasite named L.U.C.A. destroyed everything. You take on the role of a bounty hunter who becomes infected by this very parasite. The catch? It grants you power strong enough to fight back, but at the risk of consuming you entirely.

Project Retrograde: The Becoming

Here’s where it gets really interesting. Being bonded with L.U.C.A. means you can absorb the combat memories of others. So your character doesn’t just learn skills, they inherit fighting styles. One fight you’re pulling off kung fu combos, the next you’re moving like a ruthless assassin. It’s fast, dangerous, and fuelled by survival.

But The Becoming isn’t just about the fights. The world is drenched in retro-tech aesthetics, with strange underground systems waiting to be uncovered. Players can mess with the LUX system to alter underground weather or scale massive towers to uncover long-hidden truths about the fall of Project Retrograde.

It’s clear where the inspiration comes from, but The Becoming looks like it’s aiming to carve its own space with parasite-driven powers and a heavy survival edge. Horror fans should definitely keep this one on their radar.


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