Chinese developer CyancookGames has revealed Of Peaks and Tides, a new open-world survival crafting game built in Unreal Engine 5. It’s heading to PC via Steam, though there’s no release date yet. Players will get their first hands-on at Gamescom 2025 in Cologne from August 20 to 24.
Of Peaks and Tides official announcement trailer
Concept trailer
Set in a world inspired by Eastern mythology, Of Peaks and Tides blends crafting, survival, and emergent gameplay. The environment reacts to everything you do, whether it’s chopping trees, triggering avalanches, or setting the battlefield ablaze. Seasons change, weather shifts, and disasters strike without warning, forcing you to adapt fast.

Combat is wide open. You can fight head-on, use the terrain to your advantage, or even turn enemies against each other. There’s no fixed path, only the one you carve.
Crafting goes from humble tools to massive engines of war. Your builds aren’t just shelters—they’re statements of defiance against colossal beasts and ancient deities.
Survival runs deep. You’ll tame wildlife, grow crops, and manage the needs of plants and animals. Every choice shapes the land, and the land pushes back.
In this world, the old gods have fallen, nature is untamed, and chaos reigns. Your legend starts when you decide how to survive it.


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