Phantom Squad, a real-time tactical shooter no one’s talking about, but should be

Phantom Squad - title image

Doorkickers proved there’s love for top-down tactics. Doorkickers 2 doubled down. And then? Silence. Until now.

Phantom Squad just hit Steam. It’s sharp, tense, and all real-time. No pausing. No slow-downs. Just pure, unforgiving action from the first step in.

It’s made by Super Rare Games. Built for co-op. Up to four players, clearing rooms and yelling at each other when it goes wrong. But here’s the kicker, it plays great solo too. Not tacked on. Not watered down. Proper single-player, full tension.

Phantom Squad nails the pressure and planning

Every mission starts with planning. Set your route. Choose your gear. Mark your breach points. Then go. Once it starts, you’re locked in. Enemies don’t wait. One mistake? Mission failed.

There’s friendly fire. So yeah, your own bullet can drop a teammate. Be careful. Be precise. Or prepare for chaos.

You’ve got 13 guns. Pistols. Rifles. Shotguns. All feel tight. You also get over 20 gadgets. Drones. Smokes. Breach charges. You choose how to tackle each room.

Phantom Squad Map

Maps are dynamic. They shift every run. That means new paths, new layouts, new threats. Replayability is baked in. And if modding tools drop later? This could explode.

It’s cheap, too. Less than $10 (around £7.70). And it’s 30% off at launch. That’s a solid deal for what you get.

Like tactical shooters? Like pressure? Like feeling clever when your plan works? Then get Phantom Squad. It’s a hidden gem. Don’t sleep on it.


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